—Taako, iconically, to Magic Brian
He is originally from New Elfington. Prior to joining up with Merle Highchurch and Magnus Burnsides he hosted a traveling cooking show, 'Sizzle It Up with Taako', but fled after forty people died in the show's final episode.
- 1 Personality
- 2 History
- 3 Relationships
- 4 Powers and Abilities
- 5 Items
- 6 Known Physical Traits
- 7 Official Outfits
- 8 Deaths and Major Injuries
- 9 Quotes
- 10 Trivia
- 11 References and Footnotes
Personality[edit | edit source]
Taako is a disaffected and aloof trickster throughout the series. He is a bit of a kleptomaniac and often loots corpses. He is willing to steal from a corpse, but not from a bank. He rarely shows an emotional state beyond frustration.
While a smooth talker, Taako has little actual charm. He tends to do things because they are funny, regardless of how this may affect strangers. He can be considered both cruel and callous towards those he does not care for. However, Taako has shown the capacity for empathy and kindness towards those he appears to respect. For example, he gives Ren a certificate at the end of The Eleventh Hour.
Intelligence[edit | edit source]
Towards the beginning of the series, Taako was played off as stupid, as Justin believed this would be "funnier". However, it becomes clear throughout the series that Taako in reality is extremely competent. It can be assumed that Taako pretends to be a "simple idiot wizard" in order to keep people off-guard.
|“||I am but a simple idiot Wizard.||”|
During the final Lunar Interlude, Taako figured out that they were trapped in a mind prison. This was due to him being clever enough to simply understand what was happening and pull out of the thrall of the experience.
Issues of Abandonment[edit | edit source]
It can be assumed that Taako's traumatic past has given him some issues of abandonment. During a date with Kravitz, Taako is asked why he would do something (career-wise) so dangerous. Taako replies that he is "worried no one else will have [him]".
Gender and Sexuality[edit | edit source]
Taako is a "gay dude". This is considered "100% canonical", according to Justin .
He may or may not be a man, but uses he/him pronouns. He has stated that he's "not a man" under Merle's Zone of Truth.  It's unclear if Justin objected to Taako being called a man as that implied he was human or if Taako does not identify as a man, though it is likely he was referencing not being a human as he's mentioned before that man and woman refer to humans, "like isn't a woman and a man like those are humans, right?". Soon after this, he comments that he's not a person either, which would seem to indicate that he meant the former. In other instances, Justin has referred to Taako as a "male fellow" .
History[edit | edit source]
Not much is known about Taako's life. This is mostly due to the Voidfish's interference with the memories of the Tres Horny Boys.
It is known Taako is over sixty-five years old . It can be assumed that Taako is over one hundred years old, since elves are not considered adults until that age . There is a possibility that Taako went by another name before he reached adulthood. Upon reaching adulthood, elves choose their own names .
Early Life[edit | edit source]
Taako is known to have lived with his grandfather on a farm before a war. He learned cooking from an aunt . Taako and his twin sister, Lup, were passed around between family members, never sticking with any for long, after the age of 12 . They learned to trust only each other.
Taako and his sister had been on the road since the age of 12 . They made their livings with troupes of performers and mercenaries, trying to find a place where they belonged. Taako served as a chef with these travelling crews in order to pay his way. During this time, Taako internalized an avoidance to physical conflict. He also picked up enough magical techniques from wizards in the party to be dangerous.
Taako and Lup graduated top of their class at the magic academy they attended.
Not much else is known about Taako's early life before The Stolen Century and he does not appear to be keen to share.
The Stolen Century[edit | edit source]
Taako joined the Institute of Planar Research with his twin sister, Lup, after reaching adulthood, presumably after the age of one hundred , to become part of his world's first group of explorers . They acted as both chefs and arcanists during the expedition, being sources of magical information.
Before leaving their home world, the crew goes to a biker bar to party and fight. Taako and Lup spend their time hustling people at pool. They take the losers' magical shoes since cash is worthless to them at this point.
On the day of the launch, Taako chose to wear both a red robe and a red jacket. As the storm starts to consume their world, the crew catches sight of The Hunger. They decide to evade and not return until after the danger has passed. When they touch back down, they realize they're not in the same plane they left.
Cycle One[edit | edit source]
Being good at languages, the twins spend their first year talking to the animals and learning history in The Animal Kingdom. The first animals they are able to speak to is a family of mongooses. It is possible this led to Taako's identification with the animals . The animal language is only learned by Taako, Lup, and Barry Bluejeans. The crew goes with Magnus to try to gain access to The Light of Creation. After causing a scene, Magnus and the rest of the crew enter the animal's High Court. While translating for the crew, Taako tells the animals that they are called "Taakos".
Taako and Lup were the first to flee when The Hunger caught up to them in The Animal Kingdom. While Lup took time to take potshots at The Hunger, Taako bolted without heeding the status of the others.
Sizzle It Up with Taako[edit | edit source]
Six years before the Eleventh Hour, Taako was a TV cook on the show 'Sizzle It Up with Taako' . As television does not exist in The Adventure Zone's Balance arc universe, this was a road show that traveled from town to town.
When he noticed that audiences were flagging, he began learning magic in order to spice up his performances. He taught himself magic from books he picked up and from wizards he traveled around with. He toured with Sazed, who acted as his driver, roadie, stage manager, and right hand man. Sazed thought Taako "hung the moon" and learned how to cook during their travels together. As the show grew in popularity, Sazed asked to do more and more with the show, even asking to co-host the show and change the name to Sizzle It Up with Taako and Sazed. Taako said no, due to merchandising issues and maintaining his brand.
For the final episode, the show entered Glamorsprings. The town had enjoyed the show before and forty people attended the show that day. He prepared his famous 30 Garlic Clove Chicken for his audience that day. During the show he showboated his magical skills. Unbeknownst to Taako, the chicken he had prepared has been poisoned by Sazed. When the first person began to die, Taako and Sazed ran. He assumed that the garnish of elderberries he had used on the chicken had been unwittingly transmuted into deadly nightshade. The two of them drove for two days together, but Sazed abandoned him as soon as he had the opportunity.
The Balance Arc Campaign[edit | edit source]
Taako entered The Balance Arc campaign not long after the failure of his TV show, 'Sizzle It Up with Taako'.
The Taco Quest[edit | edit source]
Taako is on a noble quest to find a perfect alternative to a sandwich in all of its savory goodness. In Episode 68 his quest is completed as Joaquin Terrero, a young man in the Plane of Thought, guides him in making his first taco. Before this, Taako had also discovered several components of taco on his own.
|Cheese||ingredient||Knows the term "cheese", but does not know what it means.|
|Grinding||concept||Taako is aware that grinding things may make them more easily seasoned, but doesn't know what should be ground.|
|Sour Cream||ingredient||Was once warned of souring cream while working on his grandfather's farm.|
|Spicy Meat||ingredient||The phrase "that's a spicy meatball" made Taako realize spicy meat is a good combination.|
|Diced Tomatoes||ingredient||The Pocket Spa provided Taako with a tuna sandwich topped with diced tomatoes.|
|Meat in a Shell||concept|||
|The Fateful Meal||concept||The inspiration for the taco picked up by Taako in an underground restaurant. Gives him the idea for the flavor profile and structure.|
Relationships[edit | edit source]
Brother from another mother. Taako is homies enough with Magnus that Magnus steals his clothes during the Halloween Live Show for a Halloween costume.
Angus McDonald meets the boys on the Rockport Limited. During that time, they play tricks on him, but are endeared to his can-do detective attitude. Taako, in particular, takes a liking to the boy. He begins teaching Angus magic.
Taako reveals his backstory to Angus as a cautionary tale about transmutation. It's noted as a particularly vulnerable moment for the normally aloof elf. He shows considerable pride in Angus' developing magical abilities.
During the events of the "Reunion Tour" interludes, Taako states that Angus is the only person he truly trusts and considers him "precious", and in the Live Boston Stunt Spectacular, calls him "his boy".
Kravitz began hunting down the boys in the Crystal Kingdom arc, managing to steal away Merle's arm. However, when he appeared in his "handsome" material form, Taako began flirting with him (and got him into some sweet, sweet tent-porn). He is deemed "Bone Daddy".
Emergence as a Love Interest[edit | edit source]
After the Eleventh Hour, Kravitz confronted Taako about the numerous deaths that occurred in Refuge. Unable to complete their conversation due to a call from the Raven Queen, Kravitz gave Taako his far-speech frequency so they could complete the conversation about what should happen.
Taako takes Kravitz on a date to the Chug n' Squeeze to attend a couple's pottery class together. While Kravitz is late for the meeting, he's flustered by the seemingly romantic location. Taako states that he thought the public setting would be "less weird" and that he was afraid to put himself into private with someone so dangerous. Kravitz reassures Taako that he's not interested in hurting him.
At the end of the night, Kravitz asks if the date was for "business or pleasure," and Taako answers, "a little of both." When Kravitz transforms into his skeleton form while detecting an evil presence, Taako says, "Love this."
Love Interest Canonical Context[edit | edit source]
During the finale, the romantic relationship between Kravitz and Taako is confirmed, first by Lup, then through a thrilling scene of reunion.
Prior to the finale, Justin and Griffin had stated that the relationship is probably canonical. Justin noted he does not wish to detail any dates between the two, as he believes it's important that the fandom should be left to have the discretion. However, he has said "it seemed like they had a fun time, I guess, they seemed to really enjoy each other's company" . Justin has also said that roleplaying future dates would be strange due to the fact that Griffin, who plays Kravitz, is his brother. "It is ... weird to go on fantasy dates with my brother". Justin also makes it clear that the discomfort is in no way related to Taako’s sexuality.
It is canon that they share a home with pet cats, who Susan cares for much to Taako's disliking. Taako hates Susan, Kravitz knows that. He doesn't need to like her for her to feed the cats.
Lup[edit | edit source]
Lup is Taako's twin sister who was, for much of the Balance Arc, caught inside the Umbra Staff.
The two spent their childhood together, trusting only each other. Upon reaching adulthood, they both joined up with the IPRE and remained close throughout the entirety of the Stolen Century. Eventually, through circumstances neither could control, Lup went missing and all memory of her was lost to the Voidfish.
During the finale, they are reunited. (He's not losing her again.)
Powers and Abilities[edit | edit source]
Taako is a high elf wizard specializing in transmutation. He has advantage on saving throws against being charmed, immunity to sleep spells, and can perform minor alchemy. He is also right-handed.
Racial Abilities[edit | edit source]
It can be assumed that Taako has racial abilities most resembling elves from The Forgotten Realms . This includes darkvision and only needing four hours of trance-like rest to restore health.
Spells[edit | edit source]
The following are the spells known by Taako.
Please note, that most low-level spells can be cast at an additionally higher level for a stronger effect.
Cantrips[edit | edit source]
Cantrips are spells which can be cast at any time. Taako knows 5 of these.
|Name||Synopsis||School||Number of Times Used||Episodes Used|
|Mage Hand||A spectral, floating hand appears at a point you choose within range. You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial.||Conjuration|
|Minor Illusion||You create a sound or an image of an object within range that lasts for the duration.||Illusion|
|Prestidigitation||You create a shower of sparks, clean or soil a small object, print a symbol or color, etc.||Transmutation|
|Ray of Frost||A frigid beam of blue-white light streaks toward a creature within range.||Evocation|
1st - 8th Level[edit | edit source]
Taako has # of 1st spell slots.
|Name||Synopsis||Level||School||Number of Times Used||Episodes Used|
|Shield||An invisible barrier of magical force appears and protects you.||1st-level||Abjuration|
|Sleep||This spell sends creatures into a magical slumber.||1st-level||Enchantment||[attempted twice in early episodes]|
|Darkvision||You touch a willing creature to grant it the ability to see in the dark.||2nd-level||Transmutation|
|Charm Person||You attempt to charm a humanoid you can see within range.||1st-level||Enchantment||[first cast in Gerblins]|
|Thunderwave||A wave of thunderous force sweeps out from you.||1st-level||Evocation|
|Levitate||One creature or object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration.||2nd-level||Transmutation||[cast twice in Rockport Limited]|
|Detect Magic||For the duration, you sense the presence of magic within 30 feet of you.||1st-level||Divination||[used quite often]|
|Magic Missile||You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range.||1st-level||Evocation||[first used in Gerblins]|
|Melf's Acid Arrow||A shimmering green arrow streaks toward a target within range and burst in a spray of acid.||2nd-level||Evocation||[can't remember which story]|
|Blink||On a roll of 11 or higher, you vanish from your current plane of existence and appear in the Ethereal Plane.||3rd-level||Transmutation||[used several times, first in Petals to the Metal, later proved to be plot relevant]|
|Rope Trick||You touch a length of rope that is up to 60 feet long. One end of the rope then rises into the air until the whole rope hangs perpendicular to the ground. At the upper end of the rope, an invisible entrance opens to an extradimensional space that lasts until the spell ends.||2nd-level||Transmutation||[Petals to the Metal]|
|Scorching Ray||You create three rays of fire and hurl them at targets within range.||2nd-level||Evocation||[in several adventures]|
|Disguise Self||You make yourself—including your clothing, armor, weapons, and other belongings on your person—look different until the spell ends or until you use your action to dismiss it.||1st-level||Illusion||[Rockport Limited, Petals to the Metal,
The Suffering Game]
|Clairvoyance||You create an invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees).||3rd-level||Divination||[Petals to the Metal]|
|Crown of Madness||One humanoid of your choice that you can see within range must succeed on a Wisdom saving throw or become charmed by you for the duration. While the target is charmed in this way, a twisted crown of jagged iron appears on its head, and a madness glows in its eyes.||2nd-level||Enchantment||[Attempted in a live special]|
|Enlarge/Reduce||You cause a creature or an object you can see within range to grow larger or smaller for the duration.||2nd-level||Transmutation||[in Petals to the Metal, The Eleventh Hour, The Suffering Game, Reunion Tour, The Stolen Century]|
|Phantom Steed||A Large quasi-real, horse-like creature appears on the ground in an unoccupied space of your choice within range. His name is Garyl||3rd-level||Illusion||3||25, 36, 43, 46|
|Fireball||A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame.||3rd-level||Evocation|
|Shatter||A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range.||2nd-level||Evocation|
|Phantasmal Killer||You tap into the nightmares of a creature you can see within range and create an illusory manifestation of its deepest fears, visible only to that creature.||4th-level||Illusion||[questionable use on a tardigrade in Crystal Kingdom]|
|Evard's Black Tentacles||Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.||4th-level||Conjuration||2||Ep. 36|
|Gust of Wind||A line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the spell’s duration.||2nd-level||Evocation|
|Stoneskin||This spell turns the flesh of a willing creature you touch as hard as stone.||4th-level||Abjuration||[The Eleventh Hour, Attempted in The Suffering Game?]|
|Knock||A target that is held shut by a mundane lock or that is stuck or barred becomes unlocked, unstuck, or unbarred. If the object has multiple locks, only one of them is unlocked.||2nd-level||Transmutation||[Eleventh Hour, live special]|
|Cone of Cold||A blast of cold air erupts from your hands. A creature killed by this spell becomes a frozen statue until it thaws||5th-level||Evocation|
|Wall of Force||An invisible wall of force springs into existence at a point you choose within range.||5th-level||Evocation|
|Wall of Stone||A non-magical wall of solid stone springs into existence at a point you choose within range.||5th-level||Evocation|
|Otiluke's Resilient Sphere||A sphere of shimmering force encloses a creature or object of Large size or smaller within range.||4th-level||Evocation|
|Planar Binding||With this spell, you attempt to bind a celestial, an elemental, a fey, or a fiend to your service.||5th-level||Abjuration||[Eleventh Hour, unsuccessful]|
|Ice Storm||A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range.||4th-level||Evocation|
|Leomund's Secret Chest||You hide a chest, and all its contents, on the Ethereal Plane.||4th-level||Conjuration|
|Arcane Eye||You create an invisible, magical eye within range that hovers in the air for the duration.||4th-level||Divination|
|Cloudkill||You create a 20-foot-radius sphere of poisonous, yellowgreen fog centered on a point you choose within range.||5th-level||Conjuration|
|Mislead||You become invisible at the same time that an illusory double of you appears where you are standing.||5th-level||Illusion|
|Bigby's Hand||You create a hand of shimmering, translucent force in an unoccupied space that you can see within range.||5th-level||Evocation||[Eleventh Hour plus at least one subsequent use]|
|Disintegrate||A thin green ray springs from your pointing finger to a target that you can see within range.||6th-level||Transmutation||[The Suffering Game]|
|Banishment||You attempt to send one creature that you can see within range to another plane of existence.||4th-level||Abjuration||[Attempted on Ren in the Eleventh Hour, Unsuccessful, unless he meant to lose her trust.]|
|Polymorph||This spell transforms a creature that you can see within range into a new form.||4th-level||Transmutation||[Suffering Game, T-Rex]|
|Fire Shield||Thin and wispy flames wreathe your body for the duration, shedding bright light in a 10-foot radius and dim light for an additional 10 feet.||4th-level||Evocation|
|Fabricate||You convert raw materials into products of the same material. For example, you can fabricate a wooden bridge from a clump of trees, a rope from a patch of hemp, and clothes from flax or wool.||4th-level||Transmutation|
|Dominate Person||You attempt to beguile a humanoid that you can see within range.||5th-level||Enchantment|
|Animate Objects||Objects come to life at your command.||5th-level||Transmutation||[Suffering Game]|
|Greater Invisibility||You or a creature you touch becomes invisible until the spell ends.||4th-level||Illusion|
|Flesh to Stone||You attempt to turn one creature that you can see within range into stone.||6th-level||Transmutation||[aftermath of Crystal Kingdom]|
|Tasha's Hideous Laughter||A creature of your choice that you can see within range perceives everything as hilariously funny and falls into fits of laughter if this spell affects it.||1st-level||Enchantment||[Suffering Game]|
|True Seeing||This spell gives the willing creature you touch the ability to see things as they actually are.||6th-level||Divination||[Suffering Game, on Magnus]|
|Hunger of Hadar||You open a gateway to the dark between the stars, a region infested with unknown horrors. A 20-foot-radius sphere of blackness and bitter cold appears, centered on a point with range and lasting for the duration.||3rd-level||Conjuration||[Suffering Game]|
|Magic Jar||Your body falls into a catatonic state as your soul leaves it and enters the container you used for the spell’s material component. While your soul inhabits the container, you are aware of your surroundings as if you were in the container’s space.||6th-level||Necromancy||[Suffering Game]|
|Drawmij's Instant Summons||You touch an object weighing 10 pounds or less whose longest dimension is 6 feet or less. The spell leaves an invisible mark on its surface and invisibly inscribes the name of the item on the sapphire you use as the material component. At any time thereafter, you can use your action to speak the item’s name and crush the sapphire. The item instantly appears in your hand regardless of physical or planar distances, and the spell ends.||6th-level||Conjuration||[Final Lunar Interlude]|
|Detect Thoughts||For the duration, you can read the thoughts of certain creatures.||2nd-level||Divination||[Final(?) Lunar Interlude]|
|Water Breathing||This spell grants up to ten willing creatures you can see within range the ability to breathe underwater until the spell ends. Affected creatures also retain their normal mode of respiration.||3rd-level||Transmutation||1||Ep. 61|
|Immolation||Flames wreathe one creature you can see within range.||5th-level||Evocation||1||Ep. 67|
|Wall of Fire||You create a wall of fire on a solid surface within range. You can make the wall up to 60 feet long, 20 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall is opaque and lasts for the duration.||4th-level||Evocation||1||Ep. 67|
|Storm Sphere||A 20-foot-radius sphere of whirling air springs into existence centered on a point you choose within range.||4th-level||Evocation||1||Ep.69|
|Sunburst||Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range.||8th-level||Evocation||1||Ep.69|
|Sunbeam||A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line.||6th-level||Evocation||1||Ep.69|
|Whirlwind||A whirlwind howls down to a point on the ground you specify.||7th-level||Evocation||1||Ep.69|
|Blur||Your body becomes blurred, shifting and wavering to all who can see you.||2nd-level||Illusion||1||Live in Austin!|
|Alter Self||You assume a different form.||2nd-level||Transmutation||1||Live in Austin!|
|Reverse Gravity||This spell reverses gravity in a 50-foot-radius, 100-foot high cylinder centred on a point within range. All creatures and objects that aren't somehow anchored to the ground in the area fall upward and reach the top of the area when you cast this spell.||7th-level||Transmutation||1||Live in San Diego!|
|Maze||You banish a creature that you can see within range into a labyrinthine demiplane. The target remains there for the duration or until it escapes the maze.||8th-level||Conjuration||1||Live in San Diego!|
|Programmed Illusion||You create an illusion of an object, a creature, or some other visible phenomenon within range that activates when a specific condition occurs.||6th-level||Illusion||1||Live in Nashville!|
|Wall of Ice||You create a wall of ice on a solid surface within range.||6th-level||Evocation||1||Live in Nashville!|
|Continual Flame||A flame with a torch's brightness forms on an object you touch. It looks like a normal flame, but it emits no heat and doesn't use oxygen. The flame can be covered or hidden, but not put out.||2nd-level||Evocation||1||Candlenights in Tacoma!|
|Investiture of Flame||Flames race across your body, shedding bright light in a 30-foot radius and dim light for an additional 30 feet for the spell’s duration. The flames don’t harm you||6th-level||Transmutation||1||Candlenights in Tacoma!|
|Ice Knife||Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. Hit or miss, the shard then explodes.||1st-level||Conjuration||1||Candlenights in Tacoma!|
|Delayed Blast Fireball||A beam of yellow light flashes from your pointing finger, then condenses to linger at a chosen point within range as a glowing bead for the duration. When the spell ends, either because your concentration is broken or because you decide to end it, the bead blossoms with a low roar into an explosion of flame that spreads around corners.||7th-level||Evocation||1||Candlenights in Tacoma!|
Items[edit | edit source]
Items both currently owned and lost by Taako throughout the show.
Current Items[edit | edit source]
These are items currently within Taako's possession as of the most recent episode. Most are probably stolen.
|Item||Episode Acquired||Item Type||Notes|
|Adventurer's Kit||1||Standard||For sale. Adventurer's kit. Never used.|
|Seven Habits of Highly Effective Elves||1||Document||Record of Taako's life so far|
|Uncle John's Elven Bathroom Reader||1||Document||Spell book|
|Bracer of Balance (and Bracer Brush)||9||Magical Artifact||On Taako's left arm|
|Ring of Frost||9||Magical Artifact; Jewelry||From Fantasy Gatchapon machine; makes beverages frosty and refreshing; defends against frost damage|
|Unlimited Pasta Pass||9||Food/Drink||Purchased for 100GP from Fantasy Costco; only applies to Olive Garden|
|Wand of Switcheroo||9||Magical Artifact||Purchased for 300GP from Fantasy Costco; switches users' place with another person or item of similar mass|
|Port Wand||16||Magical Artifact||Originally belonging to Jenkins. Was eaten by Umbra Staff.|
|Briefcase||16||Trinket||Found in Cryptsafe|
|Pocket Spa||17||Enchanted/Haunted Item||Purchased from Fantasy Costco. Pocket dimension perfect for rest and relaxation. Get away from it all!|
|Maarvey's Stun Baton||23||Weapon||Don't use it on zoo animals|
|Mongoose Mask||23||Armor/Clothing||Given to Taako by Hurley|
|Small bottle of Silverpoint poison||27||Food and Drink||Taken from Capt. Captain Bain after death|
|Cloak of the Manta Ray||28||Armor/Clothing; Enchanted/Haunted Item||A slick, black leather cloak that grants the wearer a +1 to AC. When the wearer in submerged in water, it grants the wearer +2 AC instead, grants water breathing, and allows 60ft of underwater movement speed.|
|Immovable Rod||28||Tool||Stays in one place|
|Music Box||29||Trinket||Johann's mixtape|
|Whetstone||29||Tool||Gift from Killian; shaped like a duck|
|Airplane bottles of booze||29||Food/Drink||Gift from Avi|
|"Caleb Cleveland, Kid Cop" Book||29||Document||Gift from Angus|
|Potty Chair||29||Trinket||Gift from Magnus|
|Iron-on badge copy||29||Armor/Clothing||Dark blue circles, iron on; twelve circles around the outside; unreadable language in the center; comes with note that reads "For Your Eyes Only"|
|Maureen's Core||39||Trinket||Contains Maureen's prophecy|
|Hole Thrower||40||Tool||Throws a hole with 1 d10 diameter into any non-living object once per day|
|Mockingbird Gum||40||Food/Drink; Enchanted/Haunted Item||Allows player to mimic voice for an hour or so|
|Arcane Trickster's Glove||40||Enchanted/Haunted Item; Clothing||Turns Mage Hand invisible|
|Low Sodium Salt Shaker||40||Food and Drink||Sprinkle on food, if it turns pink, the food is poisoned|
|Bag of Necessity||47||Magical Artifact||Gift of Istus; contains his stagecoach|
|Band of Projected Thought||50||Jewelry||Communicate telepathically with any creature inside of 3T0 ft|
|Rickle Axager's Guide to Adventuring 3rd Ed.||50||Document||Once per day, read section on skill check and have advantage on it for next 24 hours|
|The KrEbStAr||66||Weapon||A casting glaive created by Taako himself; Imbued with Mulligan's Blessing, which means if a spell attack misses, no spell slots will be spent.|
Former Items[edit | edit source]
These are items which were lost or given away.
|Item||Episode acquired||Episode Lost||Item Type||Notes|
|Healing Potion||1||3||Magical Artifact||Used to heal Barry Bluejeans|
|Wand||1||8 (55)||Magical Artifact; Weapon||Broken in fight w/ Ogres . It was repaired sometime between episodes. Given to Cam .|
|MB's fire-shooting droid arm||6||37||Gift||Given to Taako after defeating Magic Brian; later given to NO-3113|
|Ring of Pointing||9||50||Jewelry||200GP from Fantasy Costco; casts a small red dot on an object ring is pointed at (laser pointer); sold back to Fantasy Costco|
|Stone of Far Speech||9||57||Tool; Weapon||Gifted from Magnus to Taako; Fantasy walkie-talkie. Destroyed by Barry Bluejeans.|
|Silverware set||16||17 / 29||Trinket||Found in cryptsafe; sold, bartered or gifted away over time; gave three forks to Angus, sold some to Fantasy Costco|
|Golden Tiara||16||17||Trinket||Found on in cryptsafe, Sold to Fantasy Costco|
|Gustmaster 5000||17||28 / 49||Magical Artifact||Fan; produces gust of wind; given to Ren in "Eleventh Hour" arc (or sold back to Garfield in ep. 28)|
|Hammerhead Uniform (and Booth Key)||22||22||Armor/Clothing||Disguises stolen from sleeping Hammerhead gang members|
|Safety Harness||23||23||Armor/Clothing||Thrown off of battle wagon while Taako was in the thrall of a "dominate mind" sphere|
|Anti-Gravity Sphere||28||28||Magical Artifact; Weapon||An anti-gravity grenade; thrown at the Jenkins/MB bot|
|The Slicer of T'pire Weir Isles||50||50||Trinket||purchased from Fantasy Costco, then immediately traded back for something of higher value.|
|Flaming Poisoning Raging Sword Of Doom||50||59||Magical Artifact; Weapon||Traded by Taako for the Slicer of T'pire Weir Isles; bound to Sapphire and left in Fantasy Costco Back Room for Magnus. Fashion, Baby!|
|Umbra Staff||5||67||Weapon||Created by the Umbra Wizards and found in the cave; consumes the powers of the wizards you have defeated in combat (including Jenkins's wand); Destroyed to release Lup.|
|Plastic Sheriff's Badge||28||68||Trinket; Enchanted/Haunted Item||Gives user a false authority on bluff rolls; Given to Angus who gave it to Merle.|
Stolen Items[edit | edit source]
Taako has a propensity for stealing items. These are the items he has stolen so far.
- Gold and Silver pieces (taken from a dead gerblin) - ended up splitting them with the rest of the party
- Sack full of Golden Teeth (stolen from Yeemick's corpse, another gerblin)
- Magic Boots of Striding and Springing (stolen from Thardin's corpse, later given to Magnus)
- 320 Gold (stolen from a lock box)
- Enchanted feather duster (stolen from Killian)
- Bag of coins (stolen from Davenport)
- Golden tiara (stolen from empty train car, later sold to Fantasy Costco)
- Silver serving set (originally belonging to Angus, stolen from empty train car, gave 3 forks back to Angus, sold the rest to Fantasy Costco)
- Briefcase (stolen from empty train car)
- Stun baton (stolen from an unconscious and stunned Maarvey)
- Kravitz's heart
Known Physical Traits[edit | edit source]
Disclaimer: The McElroys do not consider their versions of their characters any more "canon" than anyone else's - there is no obligation to stick to these in fanart, so please do not be rude to people for ignoring these traits.
|Trait||Episode Mentioned / Introduced|
|Long Hair||Episode 1, TAZ Live Halloween Special (hair long enough to put into a ponytail)|
|Flaxen Hair||Episode 1 (Implied when the trait is mentioned as being in Taako's book Seven Habits of Highly Effective Elves at the time that it is also implied he has long hair) Exact words were "Flaxen Do'"|
|Slight Build||Episode 17|
|About as tall as Magnus||Episode 17|
|Ethereally, femininely beautiful||Episode 55|
|No facial hair||Griffin mentions elves don't grow facial hair in episodes 11 and 51|
|Pointed hat (Two feet high)||MaxFunCon East Live Show|
Official Outfits[edit | edit source]
Usually, Taako is dressed as a typical elf wizard in fresh as hell threads.
|Outfit Name||Description||Arc Used|
|The Mongoose||Taako takes on the racing persona of the Mongoose, complete with mask.||Petals to the Metal|
|Safety First||Everyone, even Steven, gets a null suit to counteract the crystallization of Lucas's lab.||Crystal Kingdom|
|Skirt time||Taako visits Fantasy Costco and gets a skirt. Length: flirty. Color: mauve (salmon suggested by Garfield the Deals Warlock).||The Eleventh Hour|
|Tuff Greg||Taako takes on the wrestling persona of Tuff Greg. He's dressed exactly like a member of the crew of Chaos Stadium.||The Live Boston Stunt Spectacular|
|IPRE uniforms||Taako chooses both the jacket and the robe . The Institute of Planar Research and Exploration uniforms are "crisp and bright red" with the the institute logo on the left breast pocket.||The Stolen Century|
|Santa's Little Helper||Taako is given the role and appearance of one of Santa's elves after the boys accidentally murder the original Santa Claus.||Candlenights in Tacoma|
Deaths and Major Injuries[edit | edit source]
Taako has died and been knocked unconscious a number of times throughout the show.
Unconscious Count[edit | edit source]
Taako has been knocked unconscious 5 times.
- Knocked unconscious by Magic Brian during a wizard duel in Wave Echo Cave.
- Knocked unconscious by Sloane in the Goldcliff bank.
- Knocked unconscious by Kravitz's crystal bomb in Lucas' Lab.
- Knocked unconscious by Lydia in Wonderland.
- Knocked unconscious by Final John in Ep. 69, before being revived by Pan.
Death Count[edit | edit source]
Taako has died a total of 19 times.
- While he was traveling through other planes as a Red Robe, Taako died 8 times without crossing over to the Astral Plane.
- Killed by the Justices in the 65th cycle.
- Taako died a total of 11 times during the events of The Eleventh Hour.
Quotes[edit | edit source]
"How many cares one loses when one decides not to be something, but to be someone."
"Be who you are and say how you feel because those who mind don't matter and those who matter don't mind."
"Don't look for society to give you permission to be yourself."
"Where's your will to be weird?"
"Some people say you're going the wrong way when its simply a way of your own."
"Nothing makes one feel so strong as a call for help."
"The highest appreciation is not to utter words, but to live by them."
- Taako, Taako Time 
"Hail and well met, my dudes."
"Abra-ka fuck you!"
"I'm Mike Myers as Lorne Michaels having a stroke!"
"Between the fan and the fancy umbrella, I'm one 17 inch waist away from Scarlett O'Hara."
"Taako's good out here!"
Trivia[edit | edit source]
- Due to a magical accident with his first spell, everything he drinks tastes like key-lime Go-Gurt .
- Taako has seen Magnus's ass sometime between the Craig's List Ad and the Here There Be Gerblins arc .
- While living in the dorms, Taako took the top bunk (above Magnus). Although he wears footie pajamas, Taako also sleeps in a sleeping sack due to his night terrors .
- Prior to their adventure in Goldcliff, Taako had never been in a garage before .
- The animal that most characterizes his state of being is a mongoose .
- Taako's favorite candy is Ferrero Rocher .
- Taako avoids cooking for people he cares about because he is afraid of poisoning them, a fear coming from the poisoning that happened when his TV show, Sizzle It Up with Taako, was still live .
- Taako enjoys fishing .
- Despite referring to the sweets he made for everyone during Candlenights as "macaroons," Taako's description of the ingredients used suggests he actually made macarons, which are almond-based unlike macaroons (coconut-based.) It is unclear if Taako is calling macarons "macaroons" (a common error) or if Justin does not know the pronunciation difference .
- All of Taako's spells are exquisite .
- Although the fandom has largely accepted Taako’s last name as “Taaco”, this was never actually canonized, and is just a joke Travis once made. Taako doesn't have a canonical last name.
- This may, however, be interpreted to be canonical, as the characters later say in episode one of rockport
- Davenport: Would the Reclaimers Highchurch, Burnsides, and Taaco report to the briefing room? Mm Davenport!
- This may, however, be interpreted to be canonical, as the characters later say in episode one of rockport
Travis: I forgot that Taako’s last name was also Taaco. [laughs] 
- Taako may be a vegetarian. He tells Magic Brian he is one, it's unclear if he may have been messing with him since he alludes to eating meat or if Justin forgot .
- Despite being supposedly allergic to peanuts, he eats Reeses' Peanut Butter Cups.
- Taako invented surfing after getting the idea from seeing a gift Merle made for Magnus get thrown into the ocean, and watching it ride the waves.
- The taco that Joaquin teaches Taako to make is a picadillo taco.
- Taako was the one to figure out how to defeat The Hunger and save everyone.
References and Footnotes[edit | edit source]
- Ep. 49: The Eleventh Hour - Chapter Nine
- The The Adventure Zone Zone - MaxFunDrive 2017
- Ep. 59: Lunar Interlude V - Reunion Tour - Part Two
- Ep. 50: Lunar Interlude IV - The Calm Before The Storm
- The "The Adventure Zone" Zone
- Petals to the Metal Ep. 21
- Ep. 21: Petals to the Metal - Chapter Four
- Ep. 7: Moonlighting - Chapter One
- Forgotten Realms Details on Elves
- Roll20's Elf Page on Age
- Ep. 48: The Eleventh Hour - Chapter Eight
- Ep. 64. The Stolen Century - Chapter Five
- Ep. 23: Petals to the Metal - Chapter Six
- Ep. 4: Here There Be Gerblins - Chapter Four
- Ep. 31: The Crystal Kingdom - Chapter Three
- Maximum Fun Bonus Episode #2: Fun at the Beach; Live at L.A. Podfest
- Ep. 59: Lunar Interlude V - Reunion Tour - Part Two
- Ep. 38
- Ep. 67 and Ep. 68
- Ep. 8: Moonlighting - Chapter Two
- Ep. 55: The Suffering Game - Chapter Five
- Justin McElroy's Tweet on Taako's Canon Appearance
- Ep. 41: The Eleventh Hour - Chapter One
- The Adventure Zone Presents: The Live Boston Stunt Spectacular
- Ep. 64: The Stolen Century - Chapter Five
- Ep. 10: Murder on the Rockport Limited - Chapter One
- Ep. 22: Petals to the Metal - Chapter Five
- Ep. 40: Lunar Interlude III - Rest & Relaxation
- Ep. 29: The Crystal Kingdom - Chapter One
- The Adventure Zone Presents: The Live Boston Stunt Spectacular
- Ep. 37: The Crystal Kingdom - Chapter Nine